Final Wrap-Up
Last week, my team gave the final presentations for our project. At the ORS banquet, we received the People's Choice Award for our poster...
ORS Presentation and Research Banquet
This week was filled with practice meetings for the team's presentation in front of faculty members. This upcoming Monday at the Research...
Poster Design & Delay Reduction
This week there has been a strong focus on designing the research poster for the ORS research program and finalizing our results for the...
Mini Game Launch
This past week I have been focusing on the transition from the main board game map to the mini game scenes when a player lands on a...
Added Backbone for Turn System, Spring Break Next Week
The past week has been spent focusing on developing a turn-based system and added a second player (represented by the raccoon...
Virtual Board Game!
This week has been entirely devoted to designing a virtual board game where the goal is get as many points as you can before a player...
Phases II and III
Now that my two minigames are mostly complete, I have been focusing on initial designs for the board game (e.g. what view do we want -...
Almost done with the first two games!
Finally, I have been able to solve the movement and rotation issues! As they say, sometimes in order to go forward, you have to go...
Not as Planned
As expected, there are at least a few roadblocks. The biggest one recently has been movement. While my camera moved perfectly by itself...
Doors Game Progress
Some big changes have been made to the doors game. Game Goal: Solve the puzzle in order to find the hidden gem! The game's newest...